#121 starmie
Type water psychic
hp
60
attack
75
defense
85
special-attack
100
special-defense
85
speed
115
Moves tackle take-down double-edge water-gun hydro-pump surf ice-beam blizzard bubble-beam hyper-beam thunderbolt thunder-wave thunder toxic psychic rage teleport mimic double-team recover harden confuse-ray light-screen reflect bide waterfall swift skull-bash dream-eater flash psywave rest tri-attack substitute nightmare snore curse protect zap-cannon icy-wind endure rollout swagger attract sleep-talk return frustration pain-split rapid-spin hidden-power twister rain-dance psych-up whirlpool hail facade trick magic-coat recycle skill-swap secret-power dive signal-beam water-pulse gravity gyro-ball brine natural-gift giga-impact avalanche flash-cannon trick-room grass-knot wonder-room psyshock telekinesis round scald confide dazzling-gleam spotlight
Abilities illuminate natural-cure analytic